Alchemy

Contents

[edit] Basic Information

Traditionally, alchemy is the art of producing customized potions and poisons which fell under one of the seven schools of Magic. The player's Intelligence attribute defined how potent their resulting concoctions were, though this was not the case in The Elder Scrolls IV: Oblivion. Alchemy also allowed the player to identify ingredients needed to make concoctions. Specialized equipment was required to actually produce potions and poisons however. In The Elder Scrolls V: Skyrim, Alchemy is a perk with a maximum of five ranks. Potions will be more effective in the hands of an Alchemy user, recovering more Health, Magicka or Stamina. Poisons produced will also be more potent, and will remain effective on weapons for more than just a single hit on enemies. As a user's skill in Alchemy grows, they will gain more resistance to all poisons as well. Alchemy will still require users to gather the necessary ingredients to produce potions or poisons. Players with Alchemy as a perk will gather more ingredients from plants, and will also deduce more effects of these ingredients when tasting them for the first time. Experienced Alchemy users will eventually be able to produce potions without any negative effects, or poisons without any positive ones (for the enemies, of course).

[edit] Perks

Perk Skill Level Requirement Perk Requirement Effect
Alchemist (5 levels) 0/20/40/60/80 Potions and Poisons you make are 20% stronger
Physician 20 Alchemist (any level) Potions you mix that restore Health, Magicka or Stamina are 25% more powerful
Poisoner 30 Physician Poisons you mix are 25% more effective
Concentrated Poison 60 Poisoner Poisons applied to weapons last for twice as many hits.
Green Thumb 70 Concentrated Poisons Two ingredients are gathered from plants.
Benefactor 30 Physician Potions you mix with beneficial effects have an additional 25% greater magnitude.
Experimenter (3 levels) 50/?/? Benefactor Eating an indgredient reveals 2/3/4 of it's effects.
Snakeblood 80 Concentrated Poison (or) Experimenter 50% resistance to all poisons.
Purity 100 Snakeblood All negative effects are removed from created potions, and all positive effects are removed from created potions.

[edit] Skyrim: Alchemy Recipe Helper

This web application is able to find all the recipe combinations for a given ingredient. By default it will show the recipes which discover the effects of the ingredient, for example, given 'Glow Dust' it will find the three unique recipes which will discover all 4 of the Glow Dust ingredient's effects. You can also select the optional 'Display all recipes' flag to show all the recipes, some ingredients can create some awesome potions with 6 effects. Play around with it and see what you find!

For now you can use CTRL+F to search through the results if there are too many. Improvements to allow easy searching and filtering of results are in the works.

[edit] Leveling up Alchemy

Alchemy increases proportionally to the cost of the potion being brewed. Cost of the potion depends on its effect types and strength. Potions with multiple effects cost more (effect costs are additive, even if the effects themselves do not mix well, such as "Damage Health" and "Restore Health"), and different effects have different costs (for example, "Slow" effect costs a lot, while "Damage Health" is very cheap). Effect strength increases with skill level, perks, and certain apparel enchants.

To look up ingredients and effects interactively, see http://bit.ly/skyrimalchemy

The most expensive single effects are invisibility, paralyze, slow and the regenerate types (health, stamina, magicka). These are two to three times more effective than other potions when giving skill points. Since the effect costs are additive, a potion with more effects may have higher cost than a potion with one of these high value effects. Hanging Moss + Bear Claws and Vampire Dust + Luna Moth Wing are the best cost/reagent combinations.

It is also best to make big batches of potions at one time. First visit the thief guardian stone and if eligible get the well rested benefit. With these two bonuses and mixing high value potions this can greatly reduce the time drag in leveling alchemy.

Enchanting apparel is an excellent way to create more potent and valuable potions. Bracers, Headgear (helm, circlet), ring , and amulet can all be enchanted with Fortify Alchemy , and the effects stack additively to create an alchemists wardrobe to wear while mixing potions. Creating/collecting an "alchemy suit" of four +25% (or higher) items can more than double the cost of the potion (and thus the skill increase.)

Last edited by edepot on 6 October 2012 at 04:59
This page has been accessed 21,869 times.