[edit] Basic Information

The college of Destruction harnesses elemental energies to cast spells that damage opponents' health or attributes. Spellcasters with the Destruction perk will require less Magicka to cast spells like Fireball, Ice Spike, and Lightning Bolt.

Destruction spells typically allow the caster to cause elemental damage with forces of fire, frost, shock or poison to targets either through physically touching them, or at a distance with projectiles. As expected, damage caused in this way is magical and will harm targets that may otherwise be impervious to physical damage, like ghosts.

Elemental damage caused through Destruction spells can be made more effective through the use of vulnerability spells that reduce the target's resistance against elemental forces.

Destruction spells can also produce a variety of effects on targets once their Health has been lowered enough, depending on the element of the spell. Targets forced to low health while ablaze by Fire spells for example will have a chance to flee from the spellcaster, while Frost spells may paralyze low-health targets. Shock spells may vaporize low-health targets altogether!

In addition to damaging the health of targets, Destruction spells can temporarily drain or outright decrease the fundamental attributes of physical and supernatural beings. Damage to a victim's Attributes through the use of Destruction can only be reversed through Restoration magic.

Dual casting Destruction spells (using both hands) improves the effects of the spell but it costs more magicka.

[edit] Perks

Perk Skill Level Requirement Perk Requirement Effect
Novice Destruction Cast Novice level Destruction spells for half magicka.
Apprentice Destruction 25 Novice Destruction Cast Apprentice level Destruction spells for half magicka.
Rune Master 40 Apprentice Destruction Can place runes five times farther away.
Adept Destruction 50 Apprentice Destruction Cast Adept level Destruction spells for half magicka.
Expert Destruction 75 Adept Destruction Cast Expert level Destruction spells for half magicka.
Master Destruction 100 Expert Destruction Cast Master level Destruction spells for half magicka.
Destruction Dual Casting 20 Novice Destruction Dual casting a Destruction spell overcharges the effects into an even more powerful version.
Impact 40 Destruction Dual Casting Most Destruction spells will stagger an opponent when dual cast.
Augmented Flames 30 Novice Destruction Fire spells do 25% more damage.
Intense Flames 50 Augmented Flames Fire damage causes targets to flee is their health is low.
Augmented Frost 30 Novice Destruction Frost spells do 25% more damage.
Deep Freeze 60 Augmented Frost Frost damage paralyzes targets if their health is low.
Augmented Shock 30 Novice Destruction Shock spells do 25% more damage.
Disintegrate 70 Augmented Shock Shock damage disintegrates targets if their health is low.

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Last edited by Lesley Pro_04 on 27 March 2013 at 16:32
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